![]() The excellent sound design and atmosphere are no thanks to the lurking cells of the asylum, it builds this eery, grounded tone that's immediately clear once it's set. I think that really is my major gripe with this game though. ![]() ![]() I also really wish there were more defined bosses, sometimes they are really boring, but in general, the combat controls well, and feels good, even if for a relatively short main campaign, combat feels a bit tedious when it shouldn't. It's exciting, and though it isn't fully refined, it’s charming though there's a point where it becomes obnoxious and even just frustrating. I really have to commend it for creating a brawler-like genre that's still going strong with what Insomniac's doing to Spider-Man. I personally adore Arkham City, one of my favorite games of all time, and though I feel its more wide-open approach is more appealing to me than this, this game is far more replayable, even though that may be due to the main story being a little too short for my likening. And to be honest, a decade later (oh my god that makes me feel weird), it holds up extremely well. ![]() Arkham Asylum really is the game that really changed what comic book games should be, and I respect it for that. ![]()
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December 2022
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