![]() I see the biggest performance differences between DX9 and 10 is with Autogen. I see FSX use 8 threads simultaneously all the time when DX10 is enabled. That could very well be that the DX10-portion is better optimized towards multi-cores though. However, performance is close to 300% over DX9. FSX with DX10 enabled looks the same as without DX10 except some triangle texture flickering on the taxi-ways at the crossroads. I haven't really checked for differences so far, but are these new DX10 shadows in the VC always looking this ugly or is something wrong on my end? I finally got around to reinstalling FSX under Vista64. ![]()
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December 2022
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